Friday, September 21, 2007

'Metroid' uses Wii features to create moving experience

Action heroine Samus gets to face her evil twin in "Metroid Prime 3: Corruption," the final game in the science-fiction trilogy and the first for Nintendo's Wii.The Wii's focus on casual games has meant a bounty of titles for the whole family.
But there's been a dearth of action for the hardcore gaming set. "Corruption" finally provides Wii owners something meatier than bowling. This title pushes the Wii to its limits.
The graphics -- while not up to Xbox 360 or PlayStation 3 standards -- surpass anything else available for the Wii, which lacks high-def output.
The wireless controls actually work. The game makes full use of the remote and nunchuk attachment for looking, moving, shooting and jumping.
The controls are perhaps the biggest initial obstacle players will face. I found myself wrestling with them instead of with the enemies. But like anything new, you just have to give it some time. I eventually came to appreciate how motion-sensitive controls can enliven a first-person shooter.
The tactile sensation of flicking the nunchuk to throw a grapple beam is unlike anything I've experienced before in a video game.
Fans will appreciate how "Corruption" wraps up the story of armor-clad bounty hunter Samus, and her evil twin, Dark Samus.
There's no multiplayer, but the deep single-player saga includes a cast of fellow Galactic Federation pals in a continuing battle against evil Space Pirates. It's not as corny as it sounds, and the enemies are quite scary and devious.
There's more than just running and gunning, too. The overall experience is one of exploration, puzzle-solving and action that kept me wanting to push farther.
Owners of rival consoles can boast all they want about exclusive blockbuster titles like "Halo 3" for the Xbox 360 or "Warhawk" for the PlayStation 3. With "Corruption," the Wii has an excellent new video game all its own.
www.indystar.com

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